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Session 1 Notes

Stranded on Teth for weeks, Mij navigates the challenges of Sik Town’s barter economy and avoids the dangerous Gek gang. Low on funds and unable to barter transport off this rock, he visits The Jewel , a dimly lit cantina run by former bounty hunter Grayson, looking for work. Hearing about Hysio Typho’s jungle expedition, Mij is tempted, but his attention is drawn to a sabacc game. He joins with a 50-credit buy-in. Despite losing the first two rounds, he identifies Ledo’s tell and charms information about the Dulgo heist. However, Kronn, another player, catches on and keeps Mij struggling. Desperate, Mij bets Hysio's expedition lead and wins back 50 credits. He considers leaving but is drawn back into the game. When the stakes escalate—a thermal detonator, a swoop bike, and pit droids—Mij steps out, watching Hu’nam, a Bith player, win the pot. Hu’nam buys Mij a drink, and they discuss prospects. A Gek gang member briefly enters but doesn’t notice Mij. With few options left, Mij acc...

Quick timeline of events up til now:

 19 BBY (Revenge of the Sith): The Rise of the Empire. Mij is 6 years old. 16 BBY: Mij is 9 years old. His parents are executed by stormtroopers during a Life Day celebration on Mirogana. 12 BBY: Mij is 13 years old. Gorak adopts Mij and begins training him. 10 BBY: Mij is 15 years old. He joins the Pyke Syndicate under Gorak’s guidance. 5 BBY: Mij is 20 years old. He becomes an enforcer for the Pyke Syndicate but is later expelled. 5 BBY (later that year): Mij joins the crew of the Wraith under Jaereth Kaine. 2 ABY (Current Year): Mij is 25 years old. After five years with the Wraith, Mij is stranded on Teth following a heist gone wrong.

Mij’s Thoughts on His Former Crew.

Jaereth Kaine: Mij and Jaereth were like oil and water when it came to leadership. Mij constantly chafed under Jaereth’s command, and their disagreements over plans and strategy often led to heated exchanges. When Mij felt Jaereth’s ideas were doomed to fail, he wouldn’t hesitate to go rogue and improvise—a tendency that caused more than a few headaches for the crew. Beneath the tension, though, Mij acknowledged Jaereth’s authority and begrudgingly respected his decisiveness. What stung more, however, was Jaereth’s relationship with Suzy. Seeing the woman Mij secretly admired in Jaereth’s arms only added fuel to their friction. Suzy Kis: Though he’d never admit it outright, Mij harbored a not-so-secret infatuation with Suzy. Her fiery spirit, mastery of martial arts, and unwavering loyalty to Jaereth captivated him. Whenever Jaereth wasn’t around, Mij would flirt shamelessly, only to be met with Suzy’s playful but firm rejections. Despite the brush-offs, Suzy seemed to enjoy his antics...

Mij's Personality:

Mij Korsta is rough around the edges, with a sharp tongue and a self-serving attitude that often masks a more complicated personality. He’s pragmatic to a fault, always weighing the risks and rewards of any given situation, and his loyalty tends to follow the path of least resistance—or the biggest payout. Mij is direct, often to the point of rudeness, and isn’t afraid to speak his mind, even if it rubs people the wrong way. He thrives on practicality, valuing action over words and results over ideals. Though he seems brash and selfish, there’s a streak of begrudging loyalty to those who earn his respect. Mij is no hero, but he won’t abandon a crew that’s proven itself capable and dependable, even if he complains about the effort. He has a dark sense of humor, often cracking jokes at the worst times, and he’s not above bluffing, bullying, or bending the truth to get what he wants. Beneath his gruff exterior, though, lies someone who understands the harsh realities of life and survival—...

The Last Score:

 Mij’s last job on Teth was supposed to be his ticket to a better payout—and a quick departure. The target had been Dulgo the Hutt’s palace, a sprawling fortress on the edge of Sik Town that housed a vault brimming with treasures. His crew had been hired to liberate one particularly valuable prize from the Hutt’s stash, and against all odds, they’d pulled it off. The score was theirs, and all that remained was a clean getaway. After the job, Mij decided he’d earned a little celebration. He headed to the cantina, intending to kill some time before the extraction. A few drinks and a particularly gripping sabacc game later, time had slipped through his fingers. By the time he realized how late it was, it was too late. He raced to the rendezvous point just in time to see the Wraith, a sleek YT-2000 class freighter, lifting off and vanishing into the atmosphere without him. Now, stranded in Sik Town with little more than his gear and his pride, Mij is left to figure out his next move on...

Session 0 Notes:

 Teth’s lush jungles and ancient ruins provide a striking yet unforgiving setting for Mij Korsta’s predicament. Stranded in the ramshackle settlement of Sik Town, which clings to the outskirts of one of Teth’s many overgrown B’omarr ruins, Mij reflects on a heist gone wrong. His crew scattered after the job fell apart, leaving him with little more than his blaster, his gear, his wits, and a handful of credits—not nearly enough to secure passage off the planet. J'ji''lipel Hu'nam, a hungover Bith musician, stumbles through Sik Town’s sweltering streets. Wallet missing, bandmates absent, and kicked out of the underground Jatz club where he gigged the night before, he’s in dire need of a drink, a gig, and a ride—likely in that order. What Hu’nam doesn’t remember is playing a few rounds of Sabacc with Mij that night, losing his last credits in the process. Mij remembers, though, and while he enjoyed the Bith’s music and found him amusing, he doubts Hu’nam would feel the sam...

The Dusty Jawas:

 Mij Korsta’s favorite band, The Dusty Jawas, is a legendary group that emerged from the deserts of Tatooine to take the galaxy by storm with their infectious beats and irreverent style. Known for their hit song “Utinni,” the band’s music combines high-energy rhythms with a uniquely Tatooine flair, blending salvaged droid sounds, unconventional instruments, and the unmistakable cadence of the Jawa language. Their sound is loud, brash, and unapologetically fun—a celebration of ingenuity and rebellion against the monotony of life on the Outer Rim. The Dusty Jawas' lineup includes charismatic front-jawa Waka, who delivers rapid-fire verses in flawless Jawaese, accompanied by the innovative beats of Zidi, who rigs together bizarre percussion instruments from repurposed starship parts. The group’s synth artist, Kizi, is known for playing an ancient keyboard patched together with salvaged hyperdrive components, creating the band's signature layered sound. Together, they mix humor and...